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Messages - Mixer

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H.264/AVC / Re: Sandy Bridge Video acceleration in x264
« on: January 04, 2011, 06:22:01 PM »
Even if you had hardware decoding/frameserving built into a CPU a'la DGDecNV it has potential but only working when you are using the onboard GPU is a killer for me, unless you were building a dedicated encoding box you couldn't build any sort of serious computer with even the improved GPU on the Sandy Bridge.

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H.264/AVC / Re: Sandy Bridge Video acceleration in x264
« on: November 04, 2010, 07:03:40 PM »
And for those reading this thread but not watching IRC -- everything is worked out.  See how easy that was? :)

WOOT, now that IS good news!

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Encoder GUIs / Re: StaxRip support
« on: August 31, 2010, 10:32:57 PM »
Is it possible to use NVidia resizer instead of native resize filters when using DGIndexNV? Could it be added as an option?

Seconded, this would be killer IMO.

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Encoder GUIs / Re: StaxRip support
« on: August 31, 2010, 04:40:03 PM »
I think this would half the frame rate:

Cheers mate, I'll give it a go, I didn't try it because I didn't know what it would do with fields as its progressive but I'll suck it and see.  Also I'm gonna pull apart the scripts that Xvid4PSP creates so I can at least learn.

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Encoder GUIs / Re: StaxRip support
« on: August 29, 2010, 08:56:15 PM »
Looks like a pure AviSynth problem I have no experience with.

Xvid4PSP allows you to select this as part of your settings - is it not something that could be added?  I think apart from this one thing I'm ready to make the switch :)

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Encoder GUIs / Re: StaxRip support
« on: August 29, 2010, 07:49:40 PM »
Stax, I got a real dumb question, I can get a great result out of Staxrip except for when I want to encode 50p source down to 25p, am I missing something to do that easily?

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General Discussion / Re: Blu ray player and semi-hd tv
« on: March 03, 2010, 07:21:12 PM »
Best option is to output 720p and avoid all the processing.

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H.264/AVC / Re: Please critique my x264 settings!
« on: December 14, 2009, 03:47:26 AM »
Providing support for the community.  Free.
Finding that this has been posted on Doom9 and a developer has been answering. Priceless.

Yeah I x-posted expecting DS to post here and others to post there.  I learnt things from both sides and after I do some testing I'll be back with my results.

I do appreciate all the input.  I did get the device-specific input here.

Is there somewhere I can find out what settings are attached to the various internal x264 presets?  I can't seem to find that info.

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H.264/AVC / Re: Please critique my x264 settings!
« on: December 14, 2009, 02:50:40 AM »
Yes it does look like it is changing the command line between the passes.

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H.264/AVC / Re: Please critique my x264 settings!
« on: December 14, 2009, 02:34:03 AM »
These settings do work from my GUI. Could they be dependant on the build of x264?

I'm using a GUI with x264 1342.

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H.264/AVC / Please critique my x264 settings!
« on: December 14, 2009, 01:59:02 AM »
OK seeing as there's no 'right' and 'wrong' I'm looking for some areas where I can improve the efficiency of my encoding, while maintaining device compatibility, and I'm looking for some suggestions from people who know better than I.

Some background:

I have a long background with compression technologies, having been involved with companies like Macrovision, Fast, Quadrant, DPS, Darim, Optibase, Sonic Foundry, Canopus, Pioneer.  I would have considered myself an expert in MPEG2 and early MPEG4 compression, however I don't have the time professionally to keep up those skills for present methods.

Currently I work with products from Viewcast but the needs for realtime compression are very different to what I am trying to achieve here.

My aim is to create nearly lossless results from fairly poor broadcast MPEG2, for playback either on DXVA or PS3/Xbox360.  Primarily I playback on 7MCE, but I often take files to a friend's house who has a PS3.  I also have a PSP so I'd like to understand what settings I might have to change to use that (apart from resolution), or whether I can do a one-size-fits-all profile.

Contrary to the above I do store a lot of TV so I want to get the files as small as possible while maintaining the quality.  Hence quality-based 3-pass encoding.  SD encodes I do at 720 width, HD encodes at 960 width.  I've used deblocking 1:1 because the source material seems overly sharp, and I feel 1:1 delivers a very watchable picture.

My GUI is Xvid4PSP which isn't as well known as the others, and also doesn't support the standard preset system.

What I am hoping for is whether changes to things like ref frames or other more complex settings might give me more efficiency without terrible time penalties, and most importantly maintaining compatibility.  I'm encoding on a Q6600, I can't wait until I can afford an i7.

So the challenge, give me some feedback.  I'm very happy with the results I'm getting.  Typically my files are half the size of a "scene" rip with equivalent quality.

Please tell me:
1. Anything you suggest that might realise smaller files
2. Anything I'm using that might be overkill, ie not worth the tradeoff time vs filesize
3. Anything else of relevance?

Code: [Select]
video codec:
x264

video cli:
--pass 1 --crf 24.0 --level 4.1 --deblock 1:1 --direct auto --b-adapt 2 --trellis 2 --qcomp 0.5 --vbv-bufsize 24000 --vbv-maxrate 24000 --partitions all --subme 9 --me esa --rc-lookahead 60
--pass 3 --crf 24.0 --level 4.1 --deblock 1:1 --direct auto --b-adapt 2 --trellis 2 --qcomp 0.5 --vbv-bufsize 24000 --vbv-maxrate 24000 --partitions all --subme 9 --me esa --rc-lookahead 60
--pass 2 --crf 24.0 --level 4.1 --deblock 1:1 --direct auto --b-adapt 2 --trellis 2 --qcomp 0.5 --vbv-bufsize 24000 --vbv-maxrate 24000 --partitions all --subme 9 --me esa --rc-lookahead 60

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Encoder GUIs / Re: An easy way to make a simple gui?
« on: December 13, 2009, 09:45:54 PM »
I really like Xvid4PSP even though its not hosted at Doom9, perhaps its an acquired tasted but I tried MeGUI, Staxrip and Xvid4PSP and its the one I have stuck with.  I love the results I get from it.

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General Discussion / Re: Codec shoot-out
« on: December 13, 2009, 09:16:28 PM »
Any chance you could test x86 vs x64 versions in your shootout?

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General Discussion / Re: What are the plans for Doom10?
« on: December 13, 2009, 08:40:55 PM »
I want to say that both Dark Shikari and Neuron2 have spent hard time developing tools that I use EVERY DAY so I want to publicly thank them both for this and appeal to people to see sense and stop ragging on people for the sake of it.

There's too few really skilled and dedicated people contributing to this field for there to be such a big rift, I'm hoping with apologies here that people can swallow their pride and get on with what you do best - which is helping people create and use media in the way they want it.

I'm here because I'm a BIG fan of Dark Shikari.  I wish I was half as smart as he is!

But I went to Neuron2's website once and I thought the same thing.  Both these guys are pretty awesome and have contributed a lot to the community so nobody deserves being slighted in my opinion.

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